Promblem
Hey! I made a script where whenever the player touches a part in the workspace it sets a loop of parts the go behind the players legs. I wanted to add a wait to it but it doesn't work. Why and how can i fix this?
Local Script
local Player = game.Players.LocalPlayer local char = Player.Character local root = char.HumanoidRootPart walking = false Player.Character.Humanoid.Running:connect(function(speed) workspace.Sand.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then if speed == 0 then walking = false game.ReplicatedStorage.RemoteEvent:FireServer(char,root) elseif speed > 0 then walking = true while wait do wait(2) if not walking then return end end end end end) end) workspace.Sand.TouchEnded:Connect(function() walking = false end)
Server Script
game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(Player,char,root) local Part = Instance.new("Part") Part.Parent = workspace Part.Anchored = true Part.CanCollide = false Part.CFrame = root.CFrame * CFrame.new(0,-2,3) end)