local g = workspace.NewPart local v1 = workspace.BasePart for i = 1,20 do if g:FindFirstChild("Blast"..i-1) then g:FindFirstChild("Blast"..i-1).CFrame = CFrame.new(9999,9999,9999) end g:WaitForChild("Blast"..i).CFrame = v1 * CFrame.Angles(0,math.rad(90),0) + v1.lookVector * 150 wait()end
Running one of this loop is fine but when I run like 10+ my game loop's start to slow down and lag. I thought CFraming was the least expensive but it still lags. Any Help?