I'm making a round based game, which ends once a timer reaches 0. Is the best way to do it to create a loop in a coroutine and take away 1 every second, or is there a better way?
You can place the for loop in a spawn function()
and any code below it should run.
spawn(function() for i = 60, 0, -1 do wait(1) print(i .. " seconds left.") end end) print("test")