I'm trying to make a script when a player joins the game it would check if the player is an admin or not. The problem is that I put my name inside the admin table and it would still print out that I am not an admin (false). I do not know what is wrong with the code. If anyone could help it would be appreciated.
Script
local admins = {"jatytech", "Player1", "Player2", "Player3"} local isAdmin = false game.Players.PlayerAdded:Connect(function(player) for i,v in pairs(admins) do if player.Name == v then isAdmin = true break elseif player.Name ~= v then isAdmin = false end end end) print(isAdmin)
It's because print(isAdmin)
runs before the PlayerAdded
event is fired by the addition of a player (the server skips events and comes back only when they are fired, and since serverscripts run before any player joins, the code after PlayerAdded
runs).
To fix this, you can do:
local admins = {"jatytech", "Player1", "Player2", "Player3"} local isAdmin = false game.Players.PlayerAdded:Connect(function(player) for i,v in pairs(admins) do if player.Name == v then isAdmin = true print(isAdmin) break elseif player.Name ~= v then isAdmin = false print(isAdmin) end end end)