Is it possible to use Vector3 to resize a player? since resizing players using Vector3 does not work I tried this which is just a normal script in the workspace but when I play in studio nothing happens to my character
function PlayerSize(player) local SizeValue = 10 local humanoid = player.Character.Humanoid if humanoid then if humanoid:FindFirstChild("BodyHeightScale") then humanoid.BodyHeightScale.Value = SizeValue end end end
There's no easy way to resize R6 players, especially with only Vector3 (only vector3 doesn't work.)
However, there's a module that ROBLOX created for resizing characters that you can find here
Or, an even easier way for R15 characters, by using this function.
function ResizeCharacter(character,increment) if character.Humanoid.RigType == Enum.HumanoidRigType.R15 then for _, scale in pairs(character.Humanoid:GetChildren()) do if scale.ClassName == "NumberValue" then scale.Value = scale.Value + increment end end end end