Something like this: Wait(5) if player has a tool called Bamboo then A = Instance.new("Message") A.Text = "plyr..", "..plyr.name
But I don't know how to create this, please help me! It is confusing me a lot.
game.Players.PlayerAdded:connect(function(plr) if plr:WaitForChild("Backpack").Bamboo ~= then Instance.new("Message",game.Workspace).Text = "Player Has the tool" else Instance.new("Message",game.Workspace).Text = "Player Does not have the tool" end)
This shall help.