I want to know if you can animate meshes for them to be animated as they increase their scale. Something similar to this is "animating" a part to make it look smooth as it gets bigger with a for i loop. I tried the same with a mesh, and scale instead of size property. The scaling worked but it wasn't how I wanted it. It just looked it scaled bigger, waited a second, and then scaled again with no smooth transition, unlike the part where it goes smoothly.
I want to animate a custom shockwave mesh to get bigger and stuff. Can TweenService be used on meshes as well?