Trying to do something with CFrame.Angles, but I dunno how to get it from a mouse. This might be a little confusing.
1 | guy = game.Players.hievery 1 |
2 | mouse = guy:GetMouse() |
3 | mouse.KeyDown:connect( function (k) |
4 | if k = = "e" then |
5 | local hit = mouse.Hit |
6 | -- This is the part where I can't the find the angle of mouse.Hit |
7 | end |
8 | end ) |