This script is supposed to give you 1000 points when you get 1000 points
points = script.Parent.Parent.Parent.Parent.Parent.Parent.leaderstats.puntos player = script.Parent.Parent.Parent.Parent.Parent.Parent pointsgiver = "pointsgiver" missiondoneA = "missiondone2" if points.Value > 1000 and script.Parent.PointsGiver.Value == true then script.Parent.MissionDone.Value = true points.Value = points.Value + 1000 script.Parent.PointsGiver.Value = false player:SaveBoolean(missiondoneA, player.PlayerGui.Objectiver.Frame.ScrollingFrame.GetPoints.MissionDone.Value) player:SaveNumber(pointsgiver, player.leaderstats.puntos.Value) end if script.Parent.MissionDone.Value == true then script.Parent.PointsGiver.Value = false end
everything works correctly, but when i get 1000 points it doesnt give me the points im supposed to get
Apparentally..You dont have enough player points. There has to be a local storage for the playerpoints to be given from. Nothing comes out of thin air. So possibly lower to 10? or maybe get more playerpoints.