local Died = script.Died game.Players.PlayerAdded:Connect(function(p) p.CharacterAdded:Connect(function() p.Character.Head.Died:Destroy() local Clone = Died:Clone() Clone.Parent = p.Character.Head end) end)
local Flange = script.Flange game.Players.PlayerAdded:Connect(function(p) p.CharacterAdded:Connect(function() local Clone = Flange:Clone() Clone.Parent = p.Character.Head:FindFirstChild("Died") end) end)