This script does not seem to function correctly. It only puts on player in a slot and no one else. It's supposed to get all the players on a specific team color and put them into random slots in imagelabels once so that all the players on that team are in an image label value. Can someone help me??
local labels={[1] = script.Parent.Parent.BackFrame.Frame.PlayerSpot} local count=1 wait(0.5) --print(labels, count) for _,v in pairs(game.Players:GetPlayers())do if v.TeamColor==BrickColor.new'Bright blue'and labels[count]then labels[count].PName.PlayName.Value=v.Name table.insert(labels,count,v.Name) count=count+1 end end
To my eyes
[1] = script.Parent.Parent.BackFrame.Frame.PlayerSpot -- The [1] is not needed
For tables with multiple instances do and these order like this when you table.insert
local labels = {script.Parent.Parent.BackFrame.Frame.PlayerSpot, 2nd object, 3rd object, 4th object}
to fetch these values do
labels[count]