I've been trying to call a remote event, from a tool, through the replicated storage(where the remote event lives) to a script in serverscriptservice, and while it works fine in solo mode, playing in test, and ingame, it wont work! Why is this? I discovered while playing in test some scripts are appearing in serverscriptservice, and others are not, particularly the one i'm trying to call. However, whilst looking through the server window, in test mode, the scripts are in the Scerverscriptservice. I know the answer is staring me straight in the face. Can anyone help?