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How would I create a 'Blur' object that's instantly moved to Lighting in a script?

Asked by
rdkv 12
5 years ago

Any assistance or a a link to a helpful source is appreciated, thanks!

2 answers

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Answered by
DaR3ka 0
5 years ago

Try this out:

Blur Effect API

I'm not sure if by "instantly moved to lighting" means local side or server side, or ,if it's when the player joins or when an event happens, but you'd just need to do something like this:

blur = Instance.New("BlurrEffect")

blur.Parent = game.Lighting

Hope this helps :)

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Answered by 5 years ago
local blur = Instance.new("BlurrEffect", game.Lighting)

wait(1)

blur:Destroy() --destroys the blurr after u wait 1 second

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