Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Is it possible to let a player control a model and have that model animated?

Asked by
LawlR 182
5 years ago

I want the player to 'morph' into a model, and then make the model animated, so for example, when the player is walking, the model has a custom walking animation, same when the player jumps, swims, etc. I could do the morphing part by welding but I'm not sure how to animate it. Also, it can't be in StarterPlayer as StarterCharacter, because it's going to be a different model for every player. I asked this yesterday, but got no answer, so is this even possible?

0
yes User#19524 175 — 5y
0
Do you know how to do this? LawlR 182 — 5y
0
If you want to animate the model you have to use Motors instead of welds hellmatic 1523 — 5y
0
All parts should be linked to a motor and the motor should be connected to a main part or primary part (humanoidrootpart, torso) hellmatic 1523 — 5y
0
then you have to create custom animations in the model with animation editor hellmatic 1523 — 5y

Answer this question