I am attempting to make a game that takes place in outer space and was wondering what methods or techniques I could use to simulate planetary gravity. An example of what I'm going for can be found here: https://web.roblox.com/games/845725483/Space-Mining-Tycoon-ALPHA. Where would I start and how would I go about this?
I recommend you just copy this entire game, it has the planetary gravity:
credits to blobby blob for making the game.