local assetID, MaxDistance, debounce = 02236125916, 25, false function onKeyPress(inputObject, gameProcessedEvent) if inputObject.Keycode == Enum.KeyCode.R and debounce == false then debounce = true game:GetService("InsertService"):LoadAsset(02236125916).Parent = game.Workspace.Model while true do wait() if game:GetService("UserInputService").InputEnded then game.Workspace["BB GUI"].BillboardGUI.Enabled = false wait(1) break end end end debounce = false end game:GetService("UserInputService").InputBegan:connect(onKeyPress)
Also I asked this before and I got this "fixed" by someone.. ya it didn't work. Looking for someone to help me, thanks
Closed as Non-Descriptive by User#19524
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
Why was this question closed?