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Making a part spin around object?

Asked by 6 years ago
Edited 6 years ago

I am trying to make a tornado effect, but I am not sure how should I make the unanchored parts spin around the tornado object. I tried using BodyAngularVelocity and BodyThrust but it did not work. Maybe I should script it with CFrame or something?

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Thank you for actually trying something instead of being lazy and wanting us to be a substitute for your brain like lots of people. I would try using CFrame. ChasingNachos 133 — 6y
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Yes, you would have to use CFrame, search up a CFrame rotation tutorial on youtube that should help. <3 OkxieCorey 125 — 6y
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you can parent the things to the tornado and u can use SetPrimaryPartCFrame to spin it around. SPPCF is not the best, but to get this problem away quickly, you should use it for now. INOOBE_YT 387 — 6y
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you could try using motors and welds? (well they lag a little but cframe can stutter a lot) mlgwinners 30 — 6y
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Natural Disaster Survival has the same effect but it looks really smooth. I think he used BodyMovers. CFrame I think will be too laggy, but I will try. Francisl4d45 7 — 6y

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