So I am working on a project that requires me to know two things about Mouse.X/Mouse.Y which the wiki is lacking in. One of which goes as follows: How does zooming the camera in and out affect what will be returned with Mouse.X/Mouse.Y. So for example, if you kept your mouse in the same place, have the mouse return the X/Y position, then zoom out, and have the X/Y value of the mouse return it's value, would it return the same values? The other question asks how Mouse.X/Mouse.Y returns it value. What is the ratio that it returns the value of the X/Y position of the mouse? I'll need to know this value to be able to convert it to a number that I can use.
Mouse.X and Mouse.Y returns the X and Y position of the mouse on your screen, respectively.
So yes, zooming in and out would maintain the same position. I am unsure what you mean by ratio but the max it can go is the size of your screen.