Gun Scripting FE doesn't print before firing fire event?
My gun client doesn't print before firing the fire remote event! Thank you!
05 | Ammo = tool:WaitForChild( 'Ammo' ) |
06 | MaxAmmo = tool:WaitForChild( 'MaxAmmo' ) |
10 | Fire = tool:WaitForChild( 'Fire' ) |
11 | Dmg = tool:WaitForChild( 'Dmg' ) |
12 | Reload = tool:WaitForChild( 'Reload' ) |
17 | local plr = game.Players.LocalPlayer |
18 | local mouse = plr:GetMouse() |
22 | tool.Equipped:Connect( function () |
26 | if tool:IsA( 'Tool' ) then |
31 | return print ( tostring (tool.Name)) |
38 | mouse.Button 1 Down:Connect( function () |
39 | if Ammo.Value > 0 then |
51 | tool.Unequipped:Connect( function () |
55 | if tool:IsA( 'Tool' ) then |
60 | return print ( tostring (tool.Name)) |