This is a round script which works in solo play but the gui will not appear when i launch a server but it does teleport my player in the correct time. Script in ServerScriptService
local Int = game:GetService("ReplicatedStorage"):WaitForChild("Int") game.ReplicatedStorage.Intermis.OnServerEvent:Connect(function(player, rob, text, tim) while true do Int.Value = Int.Value - 1 wait(1) if Int.Value == 0 then for _,player in pairs (game.Players:GetPlayers()) do if player.Character then player.Character:MoveTo(Vector3.new(game.Workspace.tele.Position)) end end end end end) game.ReplicatedStorage.gui:FireClient(Int)
LocalScript in StarterGui
local inter = game:GetService("ReplicatedStorage") local bui = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui") game.ReplicatedStorage.gui.OnClientEvent:Connect(function(gob ) local Int = game:GetService("ReplicatedStorage"):WaitForChild("Int") while wait(1) do bui.Intermission.TextLabel.Text = "Intermission = "..Int.Value end end) inter:WaitForChild("Intermis"):FireServer(script.Parent.TextLabel, script.Parent.time)