I am currenctly using this script. It works perfectly smooth in roblox studio but half of it moves moves and after about 0.1 seconds, the other half joins it while in game. Causing it to have some kinda lag effect but I really isn't lagging. I tried using weld and glue but it is the same outcome. Please help me
while true do local Flight = game.Workspace.FlightModel Flight:SetPrimaryPartCFrame(Flight:GetPrimaryPartCFrame() * CFrame.new(0,0,-5)) wait(.01) end
Try this:
model = [your model] for move= 1,300,0.1 do model.Position = Vector3.new(0,0,move) wait(0.1) end
Try this, I think the for loop shouldn’t lag