It is not working for me
1 | p = game.Players.LocalPlayer.Character:GetChildren() |
2 | game.Players.LocalPlayer.Character:GetChildren() do |
3 | p.CanCollide = true |
4 | end |
It is only the torso that collides, try this:
01 | player = game.Players.LocalPlayer |
02 |
03 | while true do —whatever loop you want |
04 |
05 | player.Character.Torso.CanCollide = false |
06 | wait( 1 ) |
07 | player.Character.Torso.CanCollide = true |
08 | wait( 1 ) |
09 |
10 | end |
Basically change the canCollide property of Torso. You dont need to chabge the other stuff