So, I am trying to make a tutorial for my game, but I don't know how I would make the script play once only or gets perm deleted. Is there anyway I can do that?
I looked over the comments and noticed that you want it to save after the player leaves.
You should probably set up a Boolean Value in the player called "TutorialCompleted" which saves. Once a player joins it should check over the value and see what it's set to.
(If false, play tutorial, if true, skip tutorial)
script.Remove(script) -- only comes back when the player rejoins the game