Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How do I get only one PlayerGui to reset/stay on spawn?

Asked by 10 years ago

I used this property so that players GUIs don't reset on spawn:

game:GetService("StarterGui").ResetPlayerGuiOnSpawn = false

But I only want ONE GUI to reset and the other to stay the same. Any help?

0
Try connecting that GUI to reset with the humanoid.died event. GoldenPhysics 474 — 10y
0
Thx ^^ modMikey 0 — 9y

1 answer

Log in to vote
-1
Answered by 10 years ago

Just Put it in the Starter Gui

Ad

Answer this question