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How do I get only one PlayerGui to reset/stay on spawn?

Asked by 10 years ago

I used this property so that players GUIs don't reset on spawn:

game:GetService("StarterGui").ResetPlayerGuiOnSpawn = false

But I only want ONE GUI to reset and the other to stay the same. Any help?

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Try connecting that GUI to reset with the humanoid.died event. GoldenPhysics 474 — 10y
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Thx ^^ modMikey 0 — 10y

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Answered by 10 years ago

Just Put it in the Starter Gui

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