I want if locked is true that the player jumps? But it isn't working... It's a serverScript
script.Parent.Parent.DriveSeat.ChildAdded:Connect(function(child) if script.Parent.Value == false then return elseif script.Parent.Value == true then if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then local player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) player.Character.Humanoid.Jump = true end end end end)
First take a look at the error in the title and the error is at line 9...