In studio this glitch is non existant. When i play the game, All my outputs are outputted twice. https://gyazo.com/3b5a735c91811edc7c7d1753e95974e1
I can show you some parts of the script too, if you can specify what part
--[GAME STARTING]-- RemoteFolder.GameStarting:FireAllClients() for i,v in pairs(game.Players:GetChildren()) do v.Character.Humanoid.WalkSpeed = 0 v.Team = AliveTeam end print('Game Starting') wait(GameStartingLength) for i,v in pairs(game.Players:GetChildren()) do v.Character.Humanoid.WalkSpeed = 16 end