Title says most of it. Basically my game suffers from server lag cause of the effects of it, would disconnecting every function in my scripts help?
The "disconnect()" feature on ROBLOX is useful in many ways. For example, if you want to disconnect a function that has been running for a great amount of time, you can easily use the :disconnect() after that function name to disconnect the function from the ROBLOX game server. However, if your server has lag all the time, I suggest looking more into the scripts then just the functions in them.