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How do I make a weapon system that will easily support dual wielding/left or right handed wielding?

Asked by 5 years ago

I'm making a weapon script that doesn't use a tool, and I would like to know how I can have animations that will work for left and right hands. Do I have to make 2 animations (one per weapon), or is there a function for animations that I can use to mirror from right to left?

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Just weld a "Weapon" into the other arm (put damage) then apply animation same as the tool. xxXTimeXxx 101 — 5y
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So basically just make an animation for each hand? I was sorta looking for something other than that... Professor_Boxtrot 136 — 5y

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