local ola = Instance.new("BlurEffect",game.Workspace.CurrentCamera) ola.Enabled = true game.Players.LocalPlayer.CurrentCamera.Blur.Size = 50
local ola = Instance.new("BlurEffect") ola.Parent = workspace.CurrentCamera ola.Enabled = true game.Players.LocalPlayer.CurrentCamera.Blur.Size = 50
You no longer need game.Players.LocalPlayer.CurrentCamera.Blur.Size = 50 Just because you only need Blur Effect to be inside on Lighting.:
local blur = Instance.new("BlurEffect") blur.Parent = game.Lighting blur.Size = 50 --Adjust the size of the blur if needed.
The correct way would be in a localscript.
local blur = Instance.new("BlurEffect") blur.Size = 25 blur.Parent = game:GetService("Workspace").CurrentCamera