So, In my game I have a coffee machine, and when the player puts the mug in it, it fills it up with coffee. I need a way to freeze the player while the fill-up animation is playing. I've tried anchoring the gear but that didn't work. I need a script that will take the player inserting the mug and freeze during the animation. Here is my current script.
script.Parent.Touched:connect(function(h) if h.Parent.Name == "Mug" then h.Parent.Name = "Waiting" script.Parent.Parent.tea.Transparency = 0 wait(3) script.Parent.Parent.tea.Transparency = 1 h.Parent.Name = "Tea" h.Parent.tea.Transparency = 0 end end)