local Player = game.Players.LocalPlayer local Character = Player.Character local Camera = workspace.CurrentCamera
script.Parent.MouseButton1Down:connect(function() repeat wait() Camera.CameraType = Enum.CameraType.Scriptable until Camera.CameraType == Enum.CameraType.Scriptable Camera.CFrame = workspace.IntroView.CFrame print "View Changed" script.Parent.Parent:TweenPosition(UDim2.new(0,0,-2,0),"Out","Quad", 1) print "Menu Moved" end)
Introview is a part a standard part. Why is it not a valid member of workspace?
When you want to set a camera view you have to have a subject (Your camera part). You would go, CameraSubject = YourPart. If you don't set your subject it won't work.