This is the part of the script
function IfInactive() if script.Parent.Active == true then -- line 67 on the script local Player = game:GetService("Players").LocalPlayer local Cam = game.Workspace.CurrentCamera for _, Model in pairs(Cam:GetChildren()) do if Model.Name == "Arms" then Model:remove() else end end sp.Active:connect(IfActive) sp.Active:connect(IfInactive)
this is the error:
'end' expected (to close 'if' at line 67) near '<eof>'
how to fix this?
You used 2
ends instead of 4 by how I'm looking at the script, try adding two more
ends to the script, the error may not come up, but if there is still a problem just PM me on Roblox (On TheeDeathCaster) and I'll see what I can do.