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A damage script?

Asked by
Mystdar 352 Moderation Voter
7 years ago

When a part touches a person can the part deal 40 damage on touching the person then remove then put a damage prevenatation it so it doesn't happen again. Because if a character touches it many scripts make it do 40 damage several times. Thanks!

2 answers

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Answered by
KAAK82 16
7 years ago
local Touching = false
Damage = 40

script.Parent.Touched:connect(function(hit)
    hum = hit.Parent:FindFirstChild('Humanoid')
    if hum ~= nil and not Touching then
        Touching = true
        hum:takeDamage(Damage)
        Touching = false
    end
end)

put this Script into the part that's gonna Damage People...

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Just to say, TakeDamage() is Better and Faster... but if u need it to ByPass ForceField Unit then I wouldn't Recommend TakeDamage() KAAK82 16 — 7y
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I know. That is why I didn't. fireboltofdeath 635 — 7y
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yup... Also, y cant I comment on people's posts??? KAAK82 16 — 7y
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Answered by 7 years ago
Damage = 40
script.Parent.Touched:connect(function(t)
if t.Parent:FindFirstChild("Humanoid") then
t.Parent.Humanoid.Health = t.Parent.Humanoid.Health - Damage
end
end)

Put in the script.

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This doesn't work, it kills on touch Mystdar 352 — 7y
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Thanks for the effort though. Mystdar 352 — 7y

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