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Cloning Hats To Player in FE?

Asked by
UPumpkin -34
5 years ago

This is currently a server script but I tried it as a local as well and they both worked in studio but neither work in-game

script.Parent.MouseButton1Click:connect(function()
local player = script.Parent.Parent.Parent.Parent.Parent
local char = game.Workspace[player.Name]
local hat = game.ReplicatedFirst:FindFirstChild(script.Parent.Name)
local cutie = hat:Clone()
cutie.Parent = char
end)

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Answered by
UPumpkin -34
5 years ago

Someone told me to use remote events and now it works

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