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BillboardGui not working in server mode?

Asked by
zblox164 531 Moderation Voter
5 years ago

So this script is not receiving mouse input on the BillboardGui. Even when the BillboardGuihas active turned on all the objects in the gui nothing happens. My LocalScriptis in StarterGuiin a ScreenGui that has two frames one of which has a LocalScript inside (The frames have different names). The BillboardGuiis inside of the frame with the LocalScript and has a name called ClickToTalk. I am making my own dialog system with my own click to talk button so thats why it's named ClickToTalk. Note: Some of my code is very messy but the reason is because when I tried to use more efficient code it broke the script for some reason. Example on line 78 I wanted to use a simple forloop but it broke that part of the code. I have tried using pcallbut nothing has worked. The thing is the script works in studio mode just not the real game. Heres my code:

local Button = script.Parent.Hello -- I know this is a bad name for a button

-- Dictionary that stores all the debouce variables
local Chat = {
    ["InitialChat"] = true;

    ["DB2"] = false;
    ["DB3"] = false;
    ["DB4"] = false;
    ["DB5"] = false;
    ["DB6"] = false;
    ["DB7"] = false;
    ["DB8"] = false;
    ["DB9"] = false;
    ["DB10"] = false
}

-- Dialog function
local function Dialog() 
    print("Running")

    if Chat.InitialChat then    
        script.Parent.TextLabel.Text = "Text."
        script.Parent.Hello.Text = "Response."

        Chat.DB2 = true
        Chat.InitialChat = false
    elseif Chat.DB2 then
        script.Parent.TextLabel.Text = "Text."
        script.Parent.Hello.Text = "Response"       

        Chat.DB3 = true
        Chat.DB2 = false
    elseif Chat.DB3 then
        script.Parent.TextLabel.Text = "Text"
        script.Parent.Hello.Text = "Response"       

        Chat.DB4 = true
        Chat.DB3 = false
    elseif Chat.DB4 then
        script.Parent.TextLabel.Text = "Text."
        script.Parent.Hello.Text = "Response"       

        Chat.DB5 = true
        Chat.DB4 = false
    elseif Chat.DB5 then
        script.Parent.TextLabel.Text = "Text"
        script.Parent.Hello.Text = "Response"       

        Chat.DB6 = true
        Chat.DB5 = false
    elseif Chat.DB6 then
        script.Parent.TextLabel.Text = "Text."
        script.Parent.Hello.Text = "Response"       

        Chat.DB7 = true
        Chat.DB6 = false
    elseif Chat.DB7 then
        script.Parent.TextLabel.Text = "Text!"
        script.Parent.Hello.Text = "Response"       

        Chat.DB8 = true
        Chat.DB7 = false
    elseif Chat.DB8 then
        script.Parent.TextLabel.Text = "Text."
        script.Parent.Hello.Text = "Response"       

        Chat.DB9 = true
        Chat.DB8 = false
    elseif Chat.DB9 then
        script.Parent.TextLabel.Text = "Text."
        script.Parent.Hello.Text = "Response"       

        Chat.DB10 = true
        Chat.DB9 = false
    elseif Chat.DB10 then
        script.Parent.TextLabel.Text = "Text."      
        -- This is messy but the for loop did not work for some reason

        Button.Text = "Will close in 5 seconds"
        wait(1)
        Button.Text = "Will close in 4 seconds"
        wait(1)
        Button.Text = "Will close in 3 seconds"
        wait(1)
        Button.Text = "Will close in 2 seconds"
        wait(1)
        Button.Text = "Will close in 1 seconds"
        wait(1)
        Button.Text = "Will close in 0 seconds"

        script.Parent.Parent.Enabled = false

        script.Parent.ClickToTalk.Enabled = true
    end
end

-- Calls the function whenever the player clicks the response button
Button.MouseButton1Click:Connect(Dialog)

-- Starts dialog when the player clicks the billboard gui
script.Parent.ClickToTalk.Frame.Click.MouseButton1Click:Connect(function()
    script.Parent.Parent.Enabled = true
    script.Parent.ClickToTalk.Enabled = false

    Chat.InitialChat = true


    Chat.DB2 = false
    Chat.DB3 = false
    Chat.DB4 = false
    Chat.DB5 = false
    Chat.DB6 = false
    Chat.DB7 = false
    Chat.DB8 = false
    Chat.DB9 = false
    Chat.DB10 = false

    Dialog()
end)

I don't know why this is not working. Thanks in advance to anyone who helps me.

0
Is MouseButton1Click on serverside? popeeyy 493 — 5y
0
No zblox164 531 — 5y

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