The RemoteEvent fires and is received as it's prints it, but the PlayerGui parts do not work, as well as the CameraFix cloning into the Player's character.
train = game.ReplicatedStorage.C153 Camera = workspace.CurrentCamera game.ReplicatedStorage.C153Spawn.OnServerEvent:connect(function(player) print("Event Received") player.PlayerGui.MainMenuGui.Screen.DriveFrame.Visible = false player.PlayerGui.MainMenuGui.Screen.Spawning.Visible = true player.PlayerGui.MainMenuGui.Screen.Spawning.Text = "Spawning..." wait(0.01) local clone = train:Clone() clone.Parent = workspace clone:MakeJoints() clone.Bogies.SD_Bogie:MakeJoints() clone.Bogies.SD_Bogie2:MakeJoints() wait(1) player.Character.HumanoidRootPart.CFrame = CFrame.new(-2449.474, 10.174, -198.335) player.PlayerGui.MainMenuGui.Screen.Spawning.Visible = false player.PlayerGui.MainMenuGui.Screen.IntroMusic:stop() script.Parent.CameraFix:clone().Parent = player.Character end)
This is what is visible in the developer console: https://gyazo.com/80f97bddbd4561a789993d930de82abb