The title says it all. I have tools run by local scripts, Filtering Enabled is off, still no changes to the server. I know I keep asking alot of questions but I'm confused by RemoteEvents so I'm trying to find an alternative.
--Server Script local ReplicatedStorage = game:GetService("ReplicatedStorage") local remote = Instance.new("RemoteEvent") remote.Parent = replicated remote.Name = "damageRemote" function damagePlayer(plr, target, dmg) target.Character.Humanoid:TakeDamage(dmg) end
--Local script local replicated = game:GetService("ReplicatedStorage") local remote = replicated:WaitForChild("damageRemote") remote:FireServer(<plr>, 10) --This will damage the players health by 10, --Even tho this can be easily exploited but it is better to learn first
You should always have filtering enabled but now with the recent roblox update you cant turn off filtering enabled, so you gotta learn how to use remotes.
Here you have some links that will help you learn the usage of remote events and functions and how to use them.
https://wiki.roblox.com/index.php?title=Remote_Functions_%26_Events https://www.youtube.com/watch?v=wic-N4JiFss&t=0s https://www.youtube.com/watch?v=4Dc_bri9mjs https://www.youtube.com/watch?v=C0qQ4lDa3t0&t=0s