I saw it on the wiki but without much information. How would you use the function? Would it be something like:
humanoid:UnequipTools()
and that would unequip whatever tool the character has?
Yes.
Get a reference to a player's Humanoid
instance, and you can use the UnequipTools function on it to unequip any tools that the player may have equipped.
local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") humanoid:UnequipTools()
Hope this helps :)