I had this script earlier
wait() local parts = {} for _,part in pairs(game.Workspace.podss:GetChildren()) do table.insert(parts,part) end for _,plr in pairs(game.Players:GetPlayers()) do local partchosen = parts[math.random(1,#parts)] local char = plr.Character or plr.CharacterAdded:wait() char.HumanoidRootPart.CFrame = partchosen.CFrame for i,part in pairs(parts) do if part == partchosen then table.remove(parts,i) end end end
ever since FE was forced however, it does not work, any ideas on how to convert it to FE?