I know it's possible to remove a specific message on the chat, but I couldn't find anywhere on the wiki. anyone has some helpful information?
I got it figured out, the module was MessageSender, if the message was the word i wanted to blacklist I would just not fire the remote event. pretty simple
--LocalScript local Message = "" local Local_Player = game:GetService("Players").LocalPlayer Local_Player.Chatted:Connect(function(x) if x == Message then --What happens when the message is said Eg: Local_Player.Character.Humanoid.Health = 0 | Or. Local_Player:Kick("MESSAGEHERE") end end)