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How do I change the position and orientation of a player's limbs in a script?

Asked by
Jexpler 63
5 years ago

I was looking around on scriptinghelpers and found this in an answer:

local Left_Shoulder = Torso:WaitForChild("Left Shoulder")
Left_Shoulder.C0 = CFrame.new(-1.5,1,0)
Left_Shoulder.C1 = CFrame.Angles(math.rad(45),0,0)

And that rotates the arm just fine, but I want to change the position too. How do I do that?

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is the character R6 or R15 User#23365 30 — 5y
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R6 Jexpler 63 — 5y

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