I have a game called Hunt Shedletsky. Where you obviously hunt him. But I need help scripting it(NOT SAYING I WANT YOU TO SCRIPT IT) . I just have a issue with it.
For this answer,I am assuming that Shedletsky is in Workspace
If you want Shedletsky to walk, you would use:
Workspace.Shedletsky.Humanoid:MoveTo(Vector3.new(0,0,0))
and change the Vector3 to wherever you want him to walk to. Or:
Workspace.Shedletsky.Humanoid:MoveTo(Workspace.Part)
You can make him walk to a part. Keep in mind, he will walk in a straight line, he won't use AI to walk around an edge to get up stairs or anything like that.
Now, if you want him to teleport, you would do something like this:
Workspace.Shedletsky:MoveTo(Vector3.new(0,0,0))
Or again, a part:
Workspace.Shedletsky:MoveTo(Workspace.Part)
Again, you would change the Vector3 to wherever you want him to teleport. However, keep in mind you can't teleport him inside of a space where he would collide with bricks, he would at the lowest valid point that is higher than the one you are trying to teleport him to.
I hope this helps you out.
I don't understand the question... Try using the MoveTo() Method, because that's the only way I can think of. Or you could just move everything in the model individually.