local id = 103728213 game.Players.PlayerAdded:connect(function(player) local HasPass = Game:GetService("GamePassService"):PlayerHasPass(player, id) print(player.Name .. (HasPass and " has" or " doesn't have").. " the game pass!") end)
local id = 103728213 game.Players.PlayerAdded:connect(function(player) local HasPass = Game:GetService("GamePassService"):PlayerHasPass(player, id) if player:FindFirstChild("Backpack") then game.ServerStorage["ToolName"]:Clone().Parent = player.Backpack --It is recommended you have Server storage as a storage unit rather than lighting. end end)