Remote can still be spammed after using debounce?
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6 years ago Edited 6 years ago
02 | rem.OnServerEvent:Connect( function (plr, fruit, move, state, haki) |
03 | local vector = plr.Backpack.mousehitp.vector |
04 | local cframe = plr.Backpack.mousehit.cframe |
05 | local target = plr.Backpack.mousetarget.target |
06 | if fruit = = "mera" then |
07 | if move = = "fireflies" then |
and the script I used to spam
1 | while wait() do game.ReplicatedStorage.Remotes.fight:FireServer( "mera" , "fireflies" , "on" , false ) end |
Why does this happen? the first time it executes it's fine but after that it goes crazy.