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[HELP] nothing works in actual play mode?

Asked by 6 years ago
Edited 6 years ago

ok, so this game im working on. EVERYTHING works perfectly in studio (even server-client mode) but whenever you actually PLAY the game, literally nothing works, and I get this error https://gyazo.com/506cfbd39781d9a7283988603c0b2473 PLEASE HELP.

this game is FE btw.

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So you posted what items are erroring, but what are the reasons assosiated with them? Can you take another screenshot to show us that part? ZappleOfficial 35 — 6y
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Anything in server log? mattchew1010 396 — 6y
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What do you mean? OldSoul04 13 — 6y
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it only says what script is breaking we need something like an error (ex. Part is not a valid member of workspace) mattchew1010 396 — 6y
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Right, what mattchew1010 said. ZappleOfficial 35 — 6y
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ok, weirdest experience. I just rejoined the game (for about the 5th time) and now everything works perfectly? Im honestly so confused. OldSoul04 13 — 6y
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well, most things. was it because I didnt add a wait()? even then wouldnt things still be breaking? also, there were errors in server logs (not anymore) OldSoul04 13 — 6y
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do wait(.1) on the first line of every script that doesnt work Wad_dles 15 — 6y
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well, now everything works perfectly.. was it bc studio was open? also ill add the wait() OldSoul04 13 — 6y

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Answered by 6 years ago

I'd Just make sure you're calling everything right with RemoteEvents client to server. Make server scripts handle most of it. I think Local Scripts still have effect in studio more then in real game play they get more access and scripts get access to players when they normal can't access something like a player gui cause that is client sided

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