Well the script is:
script.Parent.Changed:Connect(function() if script.Parent.Text ~= "Full" then script.Parent.Text == Ful end end)
Well this is a simple script I made.. I need help because it doesn't work on FE Enabled games and I want to get a solution quick
This has nothing to do with FilteringEnabled. Line 3 of your code should be:
script.Parent.Text = "Full"
You forgot to make it into a string.
Hope that helps