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How can i make an event fire but stop the function if something else happens?

Asked by 5 years ago

i have an event that starts but i want it to have a possibility of stopping at any time how can i do that heres what i mean

game.ReplicatedStorage.Events.StartedMining.OnClientEvent:Connect(function()
--lots of stuff here



end)

how can i make the code stop at any time?

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There is this keyword called return that can prematurely end a function and return a value User#19524 175 — 5y
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ok but how can i continously test for something to happen that would trigger that mattchew1010 396 — 5y
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Depends.please put the full code User#19524 175 — 5y
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i fixed it myself mattchew1010 396 — 5y

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