I want to make a script that allows my admins in game to be able to "pull" others. Like, if the person who said the command moves, the person their linked to is dragged with them. I'm brand new to scripting,and I have Khol's Admin Commands. Any ideas?
If you mean like :kill me or :tp others me then here is the code
local admins = {"yourname"} local prefix = "!" function isAdmin(player) for i,v in pairs(Admins) do if v == player.Name then return true end end return false end function GrabPlayers(speaker, input) local collectplayers = {} if input:match("^!") then return FindPlayers(speaker, input:sub(2), true) elseif input == "me" then table.insert(collectplayers, speaker) elseif input == "all" then FindPlayers = function(speaker, input) local collectplayers = {} if input:match("^!") then return FindPlayers(speaker, input:sub(2), true) elseif input == "me" then table.insert(collectplayers, speaker) elseif input == "all" then for _,v in pairs(game:GetService("Players"):GetPlayers()) do table.insert(collectplayers, v) end elseif input == "others" then for _,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= speaker then table.insert(collectplayers, v) end end else for _,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1,#input) == input:lower() then table.insert(collectplayers, v) end end end return collectplayers end for _,v in pairs(game:GetService("Players"):GetPlayers()) do table.insert(collectplayers, v) end elseif input == "others" then for _,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= speaker then table.insert(collectplayers, v) end end else for _,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1,#input) == input:lower() then table.insert(collectplayers, v) end end end return collectplayers end game:GetService("Players").PlayerAdded:connect(function(player) if isAdmin(player) then player.Chatted:connect(function(message) if message:sub(1,6):lower() == Prefix.."kill " then local Target = GrabPlayers(player, message:sub(7)) for index,target in next,Target do if target.Character then if target.Character:FindFirstChildOfClass("Humanoid") then target.Character:FindFirstChildOfClass("Humanoid").MaxHealth = -1000 target.Character:FindFirstChildOfClass("Humanoid").Health = -1000 end end end end end) end end)
Then if you say !kill me or !kill others, it will kill you or all other players besides you.