I'm trying to make a script that fires the input and string for the move through a remote to the server and I want to scan if keycode and string = the jutsu list's table of fire jutsu.
if I'm rewriting it wrong please show me another way thanks.
local JutsuList = { Fire = { [Enum.KeyCode.F] = "Fireball Jutsu"; [Enum.KeyCode.G] = "Pheonix Sage Jutsu"; [Enum.KeyCode.H] = "Grand Fireball Jutsu"; } } game.ReplicatedStorage.Remote.Jutsu.OnServerEvent:connect(function(player, keycode, strings) end)