I've been doing a lot of work with MoveTo but I am really not a fan of how it moves all at once. Is there a way to get the model to smoothly move instead of just teleport?
This is what I've been trying to do:
local TweenService = game:GetService("TweenService") local Part = game.Workspace.Plane local Info = TweenInfo.new(3, Enum.EasingStyle.Quart, Enum.EasingDirection.InOut, 0,true,0) local Goals = {Position = Part:MoveTo(Vector3.new(-19.25, 10, 70.739))} local Goals2 = {Position = Part:MoveTo(Vector3.new(-19.25, 0.5, 70.739))} local Tween = TweenService:Create(Part,Info,Goals) local Tween2 = TweenService:Create(Part,Info,Goals2) while true do Tween:Play() wait(4) Tween2:Play() wait(4) end
local Goals = {Position = Vector3.new(-19.25, 10, 70.739)} local Goals2 = {Position = Vector3.new(-19.25, .5, 70.739)